Replaces turn: touch; deal 10 damage to a living character. An allied character can instead remove 10 damage from itself with a save of 11.
Instead of taking its normal turn, this character deals 10 points of damage to an adjacent living character. If the character is an ally, it can make a save of 11 to remove 10 points of damage from itself instead. If the save fails, that ally takes 10 points of damage.