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Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage, save 11.

Glossary Text[]

(Force; 2 Force points) When a character using this Force power is hit by a nonmelee attack, it can avoid the damage with a save of 11. If this character avoids damage in this way, the attacker takes the stated amount of damage unless it makes a save of 11. You must decide whether to use this Force power immediately after the attack hits.

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